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Click the link
below to open the sheet with all the latest rules which will be
updated with real time information once finalised numbers are in such as how
many teams in each mini division and the cup formats.
Rules & Regulations
The key information around the rules are
below for quick viewing, the full picture can be found from the download
above...
Choosing Your Team
Study the lists of players by looking at the Goalkeepers, Defenders,
Midfielders and Strikers lists provided. Please remember to follow the
two main rules: 1. Your team's value cannot exceed £50 million. 2. Your
team must meet one of the seven accepted formations 4-4-2, 4-3-3, 4-5-1,
3-4-3, 3-5-2, 5-4-1 and 5-3-2. There is an amnesty on transfers until 7
p.m. on the 11th August so no matter how early you enter you can still
change your team at any time until the season kicks off without being
penalised. You have until 7 p.m. on the 11th August to enter/ finalise
your team, you can do this either via e-mail, phone or personally to me.
The Transfer System
Simple really, you have up to EIGHTEEN transfers to use in blocks of
nine over two transfer windows. All you must remember is to stay within
the £50M budget and ensure you maintain a valid formation, although
alternating between any of them is allowed. No matter what day you
request the transfer, they will not become active until the next
available Tuesday, with Monday 10 p.m. being the closing point for each
weekly transfer cut off. Please ensure you get confirmation that your
transfer has been received and accepted, if not please re-send until
confirmation is received. The windows for a maximum nine transfers each
time are: - Transfer Window 1: August 12th - December 31st Transfer
Window 2: February 1st – May 20th The PRICES of players will NOT change
throughout the season so the original price list will be maintained
throughout the campaign on the website. If you don’t use your nine
transfers in any given window they are LOST completely. One last thing,
you can only use a maximum of THREE transfers in any given game week.
Scoring
Players can score points when appearing in the following: English
Premier League, FA Cup, Carabao Cup, UEFA Champions League, UEFA Europa
League, the Europa Conference League (except qualifying matches).
Points are based on OPTA data and awarded as follows: -
|
ALL PLAYERS |
|
|
|
REQUIREMENT |
POINTS |
DEFINITION |
|
A Goal Scored |
+5 |
Scores a goal |
|
Shot on Target |
+1 |
Includes goals, saves and last line
blocks (defenders) |
|
Big Chance Created |
+1 |
Creates a chance for a Player who
is expected to score |
|
Tackles |
+1 per 2 tackles |
Ground challenges successfully
recovering the ball |
|
Appearance (Up to 60 minutes) |
+1 |
Player who is on the pitch for up
to 60 minutes |
|
Appearance (60 minutes or more) |
+1 |
A further point for a Player
completing more than 60 minutes |
|
Assist (Includes winning a penalty) |
+2 |
Player passes or has a final touch
leading to a goal |
|
Yellow Card |
-1 |
A booking received by a Player |
|
Red Card (Including two yellows) |
-3 |
Player sent off, two yellows cancel
single yellow point |
|
Penalty Miss |
-3 |
Player fails to score directly from
a penalty |
|
Own Goal |
-2 |
Player officially listed as scoring
an own goal |
|
Bonus Points |
1, 3 or 5 |
See Below Bonus Points & Player
Performance Marks |
|
GOALKEEPERS |
|
|
|
REQUIREMENT |
POINTS |
|
|
Penalty Save |
+3 |
Saves the penalty, not for penalty
misses off target |
|
Clean Sheet (minimum 60 mins played) |
+5 |
Points are kept if the team
concedes after his substitution |
|
Concede more than one goal |
-1 per goal |
Irrespective of the Players time on
the pitch |
|
DEFENDERS |
|
|
|
REQUIREMENT |
POINTS |
|
|
Clean Sheet (minimum 60 mins played) |
+5 |
Points are kept if the team
concedes after his substitution |
|
Concede more than one goal |
-1 per goal |
Irrespective of the Players time on
the pitch |
Bonus Points
Bonus points listed above are based on the amount of Player Performance
Marks (PPMs) they earn in an eligible match on OPTA as follows:
|
|
PPMs |
Bonus Points |
|
N/A |
0-9 |
0 |
|
Tier 1 |
10-14 |
+1 |
|
Tier 2 |
15-19 |
+3 |
|
Tier 3 |
20+ |
+5 |
Player
Performance Marks
PPMs (Player Performance Marks) are awarded as follows:
|
Successful dribbles |
+1 |
Player beats an opponent while retaining possession of the ball |
|
Crosses |
+1 |
Player crosses from a wide position to a team-mate in the area |
|
Offsides |
-1 |
Where a free kick is awarded for offside against the Player |
|
Pass completion rate (70-80%) |
+1 |
When a Player has attempted a minimum of 25 passes |
|
Pass completion rate (80-90%) |
+2 |
When a Player has attempted a minimum of 25 passes |
|
Pass completion rate (90%+) |
+3 |
When a Player has attempted a minimum of 25 passes |
|
Interceptions (successful tackle?) |
+1 |
Player reads an opponent’s pass and intercepts the ball |
|
Block |
+1 |
blocks a shot from an opposing player which is on target |
|
Goal outside of the area |
+1 |
Player scores a goal from outside the penalty area |
|
Foul won |
+1 |
Player wins a free kick or penalty after being fouled |
|
Foul conceded |
-1 |
Player commits a foul where a free-kick or penalty is awarded |
|
Error leading to goal |
-2 |
Player makes a mistake which leads to the opposition scoring |
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